d3dx9_31.dll goes into your \TSM Install Folder \Game\Bin directory. Chances are you're going to need this in the future as more Mods are made. Place this mod's dll file into the BepInEx/plugins/ folder. winhttp.dll will be in the same folder as the game's exe file. x86) and copy its contents into the Going Medieval folder. Download the latest BepInEx zip file for your system (unix, 圆4, or. If they do not show up or work this may be the reason why!ĥ) If you want to use Rick's Debug Enabler and/or TSM's testing cheats you will need to enable TestingCheatsEnabled as described in this post in order to enable the debug commands.Ħ) Script Mods will require d3dx9_31.dll to work. To install this mod you will need BepInEx, which you can download from the releases page. Subfolders will not work if your resource.cfg does only contain PackedFile Mods/Packages/*.package! Some Mods will create subfolders when you unzip them. Put the *.package files into your Mods\Packages\ directory. PackedFile Mods/Packages/*/*/*/*/*.packageĤ) Now you're all set up! This will load most of the current TSM mods.
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